Treatments

Basic Medical (Rooms 1–5)

The standard treatment loop for medical rooms: check-in, diagnostics, read the bed screen, give the right remedy.

Quick answer

Check the patient in, run DNA analysis on the computer, read the one-to-three sicknesses on the bed screen, and give the matching remedies. Recovery takes about 35 seconds. Start every run ready with Herbs and Eye Drops — the first two scripted patients need exactly those.

Room-by-room flow

  1. Patient enters the medical wing and takes a free room (Rooms 1–5).
  2. Interact with the computer: DNA analysis (~9s), then the diagnosis appears (~2s).
  3. The bed screen lists the sicknesses — pick the remedies from your inventory.
  4. Apply each remedy; the patient heals and the bed frees up.
  5. Wrong remedy = patient death = one of your three lives gone.

Remedies you will use most

SicknessRemedy
Stomach acheHerbs
Dried eyesEye Drops
DehydrationIV Drops
FeverThermo
HeadacheMedicine
BruisesMedkit
BleedingBandages
RashOintment
Low sugar / CanadianMaple Syrup (two Maple Syrups if a patient is both)
FluCough Syrup

Headache and stomach-ache are conflicting across community sources (some guides reverse the pairing above) — check the bed screen in your current build if you are unsure.

Shift one is scripted — use it

Patient one always goes to room 1 and needs Herbs; patient two always goes to room 2 and needs Eye Drops. Neither is ever an anomaly. After shift one, cameras and shutters unlock and anomalies start showing up — see How to Spot Anomalies.

Sources: Roblox official listing + community wiki (cross-checked). If an update changes room mechanics, this page is re-checked first.

FAQ

FAQ

Common questions about this topic.

What does Basic Medical mean in Animal Hospital?

It is the standard treatment flow for medical rooms (1–5): check-in, diagnostics, remedies — before the specialty rooms 6–8.

Why is my patient's screen showing more than one sickness?

Patients can need up to three treatments. Give all of them; missing one leaves the patient untreated.

Which items should I start with?

Herbs and Eye Drops cover the scripted first shift; coffee keeps your sanity up while you learn the loop.